Move & Think: an active brain break game for kids
🏃 Body & brain Some evidence
Run, freeze, dance — and think!
Your child stands up, puts the device on a table and plays three short mini-games that mix moving with thinking.
In Freeze & Go they run on the spot, freeze and tap the ⭐ but not the 🐍 (self-control). In Opposite Moves they do a move or its opposite as the rule switches (flexible thinking). In Copy the Dance they watch a sequence of moves, dance it and tap it back (working memory).
Move & Think is the active brain break in every Daily Mix. Clear some space and keep a grown-up nearby.
- Skill
- Body & brain
- Ages
- 6–12 years
- Levels
- 20 levels, adapts automatically
- What grown-ups can track
- Correct responses
How to play
- Put the device on a table or the floor and stand a big step away.
- Move when the screen says: run, freeze, jump and dance!
- Come back and tap only when the rules say so.
- Too tricky? Tap ⏭️ to skip a game.
Why it helps
- Gets kids up and moving
- Practises stopping on cue
- Practises switching rules while moving
- Practises remembering a sequence of moves
Based on research showing that cognitively engaging movement helps executive functions more than plain exercise (Schmidt et al. 2015). The effects are modest.
💡 Join in! Take turns inventing an opposite rule — “when I jump, you squat” — and see who keeps it going longest.
Frequently asked questions
Is Move & Think safe?
Put the device on a table, clear space around your child and keep a grown-up nearby.
Why is it part of the Daily Mix?
It breaks up screen time with movement, and active games that also make children think have some evidence behind them.
How much space do we need?
About a big step around your child in every direction, enough to run on the spot, jump and dance safely.
More brain games
- Working memory Memory Garden Remember which flowers bloomed!
- Self-control Color Clash Tap the ink, not the word!
- Flexible thinking Sort Switch Sort cards — but the rule keeps changing!
- Listening memory Music Echo Listen to the tune, play it back!
- Focus & stop Firefly Catch Catch fireflies, let the bees go!
- Visual attention Odd One Out Spot the one that is different!
- Spatial thinking Mirror Magic Copy, mirror and turn the pattern!
- Number sense Dot Dash Which side has more dots?
- Planning ahead Fruit Tower Move the fruit to match the picture!
- Memory updating Bunny Hop Remember where the bunny hopped!
- Logical reasoning What Comes Next? Find the pattern, pick the next piece!
- Mental rotation Same or Mirror? Is it turned, or flipped like a mirror?
- Switching speed Trail Race Connect the circles in order — fast!
- Divided attention Fish Tracker Keep your eyes on the ⭐ fish!
- Rhythm & timing Beat Keeper Tap the drum on the beat!
- Number estimation Number Line Find where the number lives!
- Long-term memory Seed & Harvest Plant today, harvest tomorrow!
- Counting & numbers Number Race Race along the numbers, counting each step!