Fruit Tower: a planning puzzle for kids
Planning ahead
Move the fruit to match the picture!
Three baskets hold stacked fruit. Your child moves the top fruit from basket to basket until everything matches the small goal picture.
This trains planning β thinking several steps ahead before acting β and problem solving.
Puzzles need from 2 up to 7 moves, a fourth fruit is added, the spare moves shrink, and from level 11 your child gets a short look at the goal before moving.
- Skill
- Planning ahead
- Ages
- 6β12 years
- Levels
- 20 levels, adapts automatically
- What grown-ups can track
- Extra moves per puzzle
How to play
- Look at the π― goal picture.
- Tap a basket to pick up its top fruit, then tap where it goes.
- Make your baskets look just like the goal.
- Fewer moves = more β. Think first!
Why it helps
- Practises planning several steps ahead
- Trains problem solving
- Builds patience before acting
- Every puzzle has a best solution
Based on the Tower of London task, a classic test of planning. Grown-ups can see how often puzzles are solved in the minimum moves.
π‘ Before each move, ask your child to say the plan out loud. Then let them set a puzzle for you with real cups and toys.
Frequently asked questions
What does Fruit Tower train?
Planning and problem solving: working out a sequence of moves before making them.
What happens if we run out of moves?
The puzzle ends and a new one starts. The game adapts the difficulty to your child.
Is it like the Tower of Hanoi?
It is similar, but based on the Tower of London, which is designed to measure planning.
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- Number sense Dot Dash Which side has more dots?
- Memory updating Bunny Hop Remember where the bunny hopped!
- Logical reasoning What Comes Next? Find the pattern, pick the next piece!
- Mental rotation Same or Mirror? Is it turned, or flipped like a mirror?
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- Divided attention Fish Tracker Keep your eyes on the β fish!
- Rhythm & timing Beat Keeper Tap the drum on the beat!
- Number estimation Number Line Find where the number lives!